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    OMNeT++ Simulation Library
    5.4.1
    
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#include <cfsm.h>
Store the state of an FSM. This class is used in conjunction with the FSM_Switch() and other FSM_ macros.
  
 Public Member Functions | |
Constructors, destructor, assignment.  | |
| cFSM (const char *name=nullptr) | |
| cFSM (const cFSM &other) | |
| cFSM & | operator= (const cFSM &vs) | 
Redefined cObject member functions.  | |
| virtual cFSM * | dup () const override | 
| virtual std::string | str () const override | 
| virtual void | parsimPack (cCommBuffer *buffer) const override | 
| virtual void | parsimUnpack (cCommBuffer *buffer) override | 
FSM functions.  | |
| int | getState () const | 
| const char * | getStateName () const | 
| int | isInTransientState () const | 
| void | setState (int state, const char *stateName=nullptr) | 
  Public Member Functions inherited from cOwnedObject | |
| cOwnedObject () | |
| cOwnedObject (const char *name, bool namepooling=true) | |
| cOwnedObject (const cOwnedObject &obj) | |
| virtual | ~cOwnedObject () | 
| cOwnedObject & | operator= (const cOwnedObject &o) | 
| virtual cObject * | getOwner () const override | 
| virtual bool | isOwnedObject () const override | 
| virtual bool | isSoftOwner () const | 
  Public Member Functions inherited from cNamedObject | |
| cNamedObject () | |
| cNamedObject (const char *name, bool namepooling=true) | |
| cNamedObject (const cNamedObject &obj) | |
| virtual | ~cNamedObject () | 
| cNamedObject & | operator= (const cNamedObject &o) | 
| virtual void | setName (const char *s) | 
| virtual const char * | getName () const override | 
| virtual void | setNamePooling (bool b) | 
| virtual bool | getNamePooling () | 
  Public Member Functions inherited from cObject | |
| cObject () | |
| cObject (const cObject &other) | |
| virtual | ~cObject () | 
| virtual const char * | getClassName () const | 
| bool | isName (const char *s) const | 
| virtual const char * | getFullName () const | 
| virtual std::string | getFullPath () const | 
| const cObject * | getThisPtr () const | 
| virtual _OPPDEPRECATED std::string | info () const | 
| virtual _OPPDEPRECATED std::string | detailedInfo () const | 
| virtual void | forEachChild (cVisitor *v) | 
| cObject * | findObject (const char *name, bool deep=true) | 
| void | copyNotSupported () const | 
Additional Inherited Members | |
  Static Public Member Functions inherited from cOwnedObject | |
| static long | getTotalObjectCount () | 
| static long | getLiveObjectCount () | 
| static void | resetObjectCounters () | 
| static cDefaultList * | getDefaultOwner () | 
  Protected Member Functions inherited from cObject | |
| virtual void | take (cOwnedObject *obj) | 
| virtual void | drop (cOwnedObject *obj) | 
| void | dropAndDelete (cOwnedObject *obj) | 
      
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  explicit | 
Constructor.
Assignment operator. The name member is not copied; see cOwnedObject's operator=() for more details.
      
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  inlineoverridevirtual | 
      
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  overridevirtual | 
      
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  overridevirtual | 
Serializes the object into an MPI send buffer. Used by the simulation kernel for parallel execution. See cObject for more details.
Reimplemented from cOwnedObject.
      
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  overridevirtual | 
Deserializes the object from an MPI receive buffer Used by the simulation kernel for parallel execution. See cObject for more details.
Reimplemented from cOwnedObject.
      
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  inline | 
Returns the state the FSM is currently in.
      
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  inline | 
Returns the name of the state the FSM is currently in.
      
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  inline | 
Returns true if the FSM is currently in a transient state.
      
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  inline | 
Sets the state of the FSM. This method is usually invoked through the FSM_Goto() macro.
The first arg is the state code. The second arg is the name of the state. setState() assumes this is pointer to a string literal (the string is not copied, only the pointer is stored).